I don't know what HOTAS setup you were using before you switched to VR and taste is also a factor, I acknowledge that. Why you would want to cut this highly specific ergonomically centerpiece of cockpit workflow and replace it with a second-rate, lowest-common denominator game controller for VR experiences I can't grasp. More so in VR where you can glance-click on controls.Īircraft cockpits like the A-10, F-16 and F/A-18 are literally designed around HOTAS. It's built for exactly that: you never have to take your hands off that damn thing, and can control all vital functions. Obviously, HOTAS is an acronym for Hands On Throttle And Stick. When I don my HMD, I put my hands on Stick and Throttle, and there they remain throughout the entire experience (my stick can do mouse click and mouse wheel). This is where you have completely lost me. I have always used HOTAS but now it seems that we can cut them out (almost). ![]() I admit that I prefer to push actual buttons instead for voice that`s why I try to keep it to minimum. I say: Escape, press spacebar, and unpause (the last one to start multiplayer mission) You can bind several 100 commands in voice attack if you wanted to, so the buttons are no problem. When I put on my headset for a gaming session I have no need to take it off or "peak" anywhere, in fact the room I am in does not even have a computer in it. I also have to use "lock target" and "unlock target", the slewing on ddi`s works surprisingly well with the small stick on top so no need for anything special there.ĭCS in vr is really something else and with new headsets coming (Varjo, and more) this will be huge. When I hold the stick I can press trigger button to shot missiles in the f18, and when I say "release mode" it holds in shift and I can use the same button as pickle (bomb and atg) Voice command works surprisingly well and if you spend a little time (you have to do that with hotas aswell) you can get a very good setup.īut to answer you question more direct, yes the tech (or vr updates in dcs) are advancing all the time so this will most likely come if I wish for it or not. Another bad thing is that those 2 buttons on top of the occulus touch can not be keybound to anything in DCS (you can use a script that keybinds them to keyboard buttons). ![]() I use voice attack only on the ones impossible to press in VR. ![]() Even if I can easily key bind "gear up" I keep it as is. I try to push as many buttons in the cockpit as I possibly can. (if there is a solution to this please tell me, been googeling this for some time now) Please make all throttles and stick interactive with VR controllers When in VR you really feel the difference going from a long center stick in the f18 to the small stick in the f16 (with hotas it`s the same feel) So I really do not want to go back to setting up a table in front of me with a hotas that never resembles the flight stick and is worse then VR controllers. I am currently refueling without using trim with VR controllers, that`s how precise they are. There is no information about this before you buy. ![]() Vr controls are much more immersive and realistic (they fit every plane correctly).Įven the non interactive cockpits work with Voice attack and VR controllers.īut some planes, and it`s not the ones you expect, it`s the rather expensive F14 tomcat and fully interactive mig 21Bis that have both stick and throttle that are stuck. I have a very good hotas, but after flying in vr I am never going back to that.
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